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Scavenger – Jaiyana | Causeway

"Causeway is a lane-pushing game which "makes teams feel like teams" for everyone."
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This Summer I got the chance to intern with the lovely folks at Kybolt for their upcoming game Causeway!
Since I already did some fan work for League of Legends, I was super hyped to actually work on a MOBA style game with a different art direction. We got to jump into the project at an early stage art direction-wise and had the interesting task of setting an art style for the project. We got to tackle two characters in the limited time we had. I gladly would have done more, including in-game mockups etc. but for now a general art style, promo material for fundraising purposes and material for future interns to work with were more important.
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The main theme of Causeway is leadership. A lot of MOBAs have a huge issue with toxic communities, so Causeway wants to help people pursue a healthy style of leadership that fits them and makes the most out the team. Every character in the game is a leader in their own right - that can take a bunch of different shapes and forms! Scavenger might not look like a typical leader but she's a strong mother-like figure for the group of people she cares for and treats like family.
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More Causeway artwork can be found with Liza over here:
https://www.artstation.com/cyberzebra
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More about Causeway here!
https://playcauseway.com/
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Special thanks to Nana Li for her guidance and feedback during the project!

All artwork is ⓒ Kybolt Ltd. 2023

Key Art / Promotional Art

Key Art / Promotional Art

C was the most influential design from my initial ideation round.

C was the most influential design from my initial ideation round.

Sadly none of these overall designs made the cut. We had a lot of ideas for weapons but the Scythe with a "reap and sow" theme was the most popular.

Sadly none of these overall designs made the cut. We had a lot of ideas for weapons but the Scythe with a "reap and sow" theme was the most popular.

Artwork from here on out was created by Liza Cyberzebra, but those were sketches very important to the process, so they're included here.

Artwork from here on out was created by Liza Cyberzebra, but those were sketches very important to the process, so they're included here.

Not all the references we had are included here, but those are the ones I had in mind the most for my designs.

Not all the references we had are included here, but those are the ones I had in mind the most for my designs.

References that were used to find a nice mix of art nouveau and game art that hits the spot.

References that were used to find a nice mix of art nouveau and game art that hits the spot.